MS+IT+Year+at+a+Glance

|| Graphics || Animation and programming || Flash || Step by step solution development of teacher defined problems || 1,3,4,5,6 ||
 * 2008-09 |||||||| Year at a Glance || MS IT ||
 * ||    || Topic || Subtopic || Application || Specific knowledge / skills || **Standards addressed**
 * (note: numbers reference endnote list)** ||
 * **Semester 1** || August || Graphics || Animation || Flash || Animation concepts and the user interface || 1,3,6 ||
 * ^  || September || Graphics || Animation || Flash || Tools and animation techniques || 1,3,4,6  ||
 * ^  || 1-15 October || Graphics || Animation || Flash || Application of knowledge and creativity exercise || 1,3,4,6  ||
 * ^  || 16-31 October || Graphics || Animation and programming || Scratch || User interface and tools familiarization || 1,3,4,6  ||
 * ^  || November || Graphics || Animation and programming || Scratch || Computer operations and basic programming concepts || 1,6  ||
 * ^  || December || Graphics || Animation and programming || Scratch || Application of skills and concepts to solve teacher defined problems || 1,3,6  ||
 * **Semester 2** || January || Graphics || Animation and programming || Scratch || Application of skills and concepts to create and solve student defined problems (video games/puzzles/interactive art) || 1,2,3,4,5,6 ||
 * ^  || February || Graphics || Animation and programming || Flash || Introduction to Object Oriented programming concepts / ActionScript; Simple interactivity || 1,3,6  ||
 * ^  || March
 * ^  || April || Graphics || Animation and programming || Flash || Application of skills and concepts to create and solve student defined problems (video games/puzzles/interactive art) || 1,2,3,4,5,6  ||
 * ^  || May/June || Graphics || Independent Study || Flash, Scratch, or other || Students define their own project to expand knowledge / skills in area of most interest (e.g. animation or game development) || 1,2,3,4,5,6  ||

Standard 2: Understand the social, ethical, and human issues related to technology Standard 3: Demonstrate use of technology tools to enhance learning, increase productivity, and promote creativity Standard 4: Demonstrate competence in the use of technology communications Standard 5: Demonstrate competence in the use of technology research tools Standard 6: Demonstrate competence in the use of technology in problem-solving and decision-making || Return to MS IT Course Main Page
 * < Standard 1: Demonstrate a sound understanding of basic operations and concepts of technology systems